elf: Computer chip with location dot (You Are Here)
[personal profile] elf
Hidden Folks is a find-the-things game, like Where's Waldo grown up. It's all black-and-white line art, animated, with sounds that are all created by human voices. It's got several "areas," each of which starts with a few simple things to find, and then moves into a larger area with lots of things to find.

It's a delightful puzzle game, nicely challenging because not everything is visible - sometimes, you have to click on doors to open them or tools to activate them before you reveal the person or item you need to find.


It's won several awards and deserved them.

What I don't like: The sounds. (Most people will probably find them charming. I don't. But I enjoy the game enough to put up with them.) The fact that zooming in makes the sound louder - so it's hard to pick a comfortable volume level.

What I love: That you don't have to find everything before moving to the next stage. Figuring out what to find - if it says "Elsa doesn't have enough change for a soda," you'll find her somewhere near the soda machine. The interactive animations. The ease of zooming in and out. (Scroll wheel.) The logic behind the interactions, once I figured it out. (Like, trees with a wiggly line in the branches can be clicked to reveal something inside, often a bird's nest.) The way the background noise changes by section. That there's a mix of easy and hard to find things at each level. That there's no penalties for not finding anything, or for not finding them fast, other than not being able to move to the next area.

Terrific game for people who like high-detail, low-stress activities.

Dusk Child

Jun. 20th, 2020 03:47 pm
tozka: child sitting in front of an old computer, illustrated (computer in bedroom)
[personal profile] tozka
Dusk Child (2016) is an adventure/platformer game starring an archaeologist in search of her past.

Couldn't get Mac version to work (kept crashing), so I played the browser version.

Fun graphics, they remind me of 90s computer games like Jill of the Jungle. Good colors, and the atmosphere was to die for. Good basic game mechanics, just jumping, picking things up, and (apparently) running. It's VERY old school, to the point where you can't hold a bucket AND read a sign.

Jumping and landing on small squares takes some doing! I saw some other reviews that complained of "slippery feet," but I actually found it fairly forgiving for my skill level. Took me a while to beat the last room because I'm not that good at jumping on small squares.

A short (<2 hours) but enjoyable game!

Hint for opening the final temple door if, like me, you couldn't figure it out: Read more... )

(Crossposted from [community profile] misthold)
tozka: title character sitting with a friend (Default)
[personal profile] tozka

Arcade Spirits banner image
Arcade Spirits (2019) is a LOVELY game, one I highly recommend to anyone who enjoys playing romantic visual novels. It's set in the near future, in an alternate timeline where video games are even more popular than they are in this timeline. You play as Ari Cader, a down-on-their-luck dreamer with no ambitions. More words and three images )

I definitely want to go back and play a few different choices. The nice thing is that I can do that but still maintain my Kindly personality type if I want, because not all plot choices lead to personality type choices. For instance, for this first play-through I chose to build a retro arcade. Maybe the next one I'll pick a family-friendly esports center! etc. Or I wonder what would've happened if I sold out earlier on in the game, or was harsher with some trouble-makers. That's the exciting thing about this game: it has lots of replayability!

It took me about 6? hours to play through the first time and even with the speed-run options, it'll probably still take another 3 for EACH of the different romance/plot points. And now that I've done it once, I can speed through some scenes and go back and make other choices IN the game. Nice!

Price: $19.99

Content notes: Parental abuse, depression (/disassociation?), guns/knives (teenage gangs), sexism.

(Crossposted from [community profile] misthold)

elf: Life's a die, and then you bitch. (Gamer Geek)
[personal profile] elf
A mossy stone path with low walls on the sides, leading up to a masonry archway over a dark tunnel.


My Welcomed Guest is a single-player tabletop RPG "about being trapped in Faerie and trying to bargain your way home." It's short and charming, and despite the instructions, does not actually require any writing.

It needs a d6 and some kind of counting method - scratchmarks on paper, beads in a bowl, books in a stack, whatever. (There won't be many. I think 9 is absolute max.) Writing is suggested but technically optional.

Price: Normally $3, but the author has an offer: "send me an email (dawnbeargames at gmail) and I'll send you a copy. It will come with the caveat, that if you play it, just let me know you played it."

I don't think I would've paid $3 for this on its own, and the PDF is basic with no fancy structure - no pretty fonts, no images other than the cover pic, no booklet layout, etc. Whether or not you think $3 for a few pages of text is "worth it" to buy, it's definitely worth playing. (So I guess that means it's worth the price of a cheap coffee to pick it up.)

Read more... )
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