Book of Travels: Early access game
Oct. 15th, 2021 05:23 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Book of Travels was a Kickstarter game that's been bringing people into beta for the last couple of months, and brought in the final batch (including me) in the last week and a half. A few days ago, it opened for early access purchase on Steam.
It's very, very pretty.

It claims to be a "TMORPG" - Tiny Multiplayer Online Role-Playing Game. By "tiny," they mean, "servers will only hold up to 7 players at once." So. You're mostly interacting with NPCs and the world; you usually see another player or two every few hours, but you're not making parties, much less hordes.
There are party bonus things, which kick in whenever 2+ players are in the same district. However, communication with other players is limited to a row of emotes; there is no chat. There is no PVP either, not even the non-fatal duels you can do with the "wardens."
"Serene," they call it. "Immersive." And you might get so caught up in the imagery and music (they really are great) that you miss "a unique social roleplaying experience that doesn’t hold your hand."
Translation: Tutorials are a waste of time. Also, welcome to permadeath.
BoT shenanigans so far:
( A whole lot of 'umm we never playtested with people who weren't on board with our design philosophy' )
It's very, very pretty.
It claims to be a "TMORPG" - Tiny Multiplayer Online Role-Playing Game. By "tiny," they mean, "servers will only hold up to 7 players at once." So. You're mostly interacting with NPCs and the world; you usually see another player or two every few hours, but you're not making parties, much less hordes.
There are party bonus things, which kick in whenever 2+ players are in the same district. However, communication with other players is limited to a row of emotes; there is no chat. There is no PVP either, not even the non-fatal duels you can do with the "wardens."
"Serene," they call it. "Immersive." And you might get so caught up in the imagery and music (they really are great) that you miss "a unique social roleplaying experience that doesn’t hold your hand."
Translation: Tutorials are a waste of time. Also, welcome to permadeath.
BoT shenanigans so far:
( A whole lot of 'umm we never playtested with people who weren't on board with our design philosophy' )